Digital Technologies in the Classroom Cover

Digital Technologies in the Classroom

Activities to turn your students into creators of digital solutions

Digital Technologies in the Classroom provides engaging lessons directly aligned to Australian standards. Covering all primary levels and linking to other curriculum areas, the varied lesson plans include both plugged activities that use digital devices and activities that develop understanding through unplugged means. Many suggestions to prompt and guide constructive class discussions are featured, along with innovative and fun ideas for extension.

Ages: 5-11 | Pages: 60 | Code: 51031 | ISBN: 9781776554379

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Picture of Scott Balliet

Scott Balliet

Scott Balliet started his teaching career in America and has had a wide variety of teaching experiences in Australia since 2005. He is currently a Leading Teacher at Courtenay Gardens Primary School in Victoria where he teaches Multimedia/Digital Technologies. In addition to his specialist role, he also assists staff with using technology in the classroom as well as supervises a daily, student-run television show at his school. Several years ago, Scott helped his school win the Victorian Curriculum Innovations Award for their innovative use of technology and he has written over 10 books on various aspects of movie-making, Leadership and using technology in the classroom. In addition, he organises educational podcasts on Digital Technology topics - these are free for other schools to participate in at various times throughout the year.

Contents

Introduction4
Section 1: Activities and resources for junior primary5
Background for teachers5
Create a digital book6
Make your own board game8
Pattern detective10
Labelling patterns11
Poster creator13
Map your way to school14
"If, then" game15
Basic programming concepts (iterations)16
Cybersafety commercial17
Ergonomics poster18
Class movie – interview a friend19
Rubrics for junior primary activities20
Section 2: Activities and resources for middle primary22
Background for teachers22
Present your best trick photos23
Class collage – guess who?25
Representing data26
Code busters27
Show your work28
Making flowcharts29
Creating algorithms31
Fairy tale creator – you choose the "tail"34
Design an online survey35
Digital footprints36
Rubrics for middle primary activities37
Section 3: Activities and resources for senior primary39
Background for teachers39
Understanding networks (makea model and presentation)40
Teacher resource: Background on binary42
Understanding binary – Part "01"44
Understanding binary – Part "10"46
Mind your business (spreadsheets)49
Create a "how to" movie50
Design your own quiz51
Map a drone53
Create and publish an online game56
Sustainability solutions57
Classroom blogs58
Rubrics for senior primary activities59